About the book
A New Understanding of Perspective for All Visual Art Forms Including: Drawing, Photography, Filmmaking and Video Game Design
A New Perspective
Tearing down and reconstructing perspective from scratch, A New Perspective contains breakthroughs that redefine what perspective is, and how it truly works. Going beyond creating illusions of depth on a flat surface, its majority consists of new material that has never been available before and contains answers only hinted at over the centuries.
The most complete perspective book ever written, included are many topics not conventionally covered such as motion, color depth, setting up shots, camera lenses, perspectives of people, distortion, zoom, depth perception, focus, shade and shadow, reflections, shot types (close-ups, wide shots, etc.), monocular (one eye) and binocular (two eyes) vision, forced perspective, audio, and even why “the camera adds ten pounds.”
This is perspective taken 500 years out of the past and pushed 1,000 years into the future.
Available in e-book
and paperback
Under 3-Minute Video Shorts
Book Overview
Rethinking
Vanishing Points
Does a Flat Horizon
Mean a Flat Earth?
uncovers the facts
Perspective’s Many Flaws
A New Perspective takes a frank and honest look at the subject as it was taught, correcting and updating many falsehoods, omissions, and misconceptions perpetuated for centuries, having made it the most difficult subject in all of art.
Fundamental flaws are revealed in centuries-old perspective foundations such as the picture plane, vanishing point, horizon line, cone of vision, as well as the true meaning of perspective itself.
Along with perspective, this book also expands upon and even challenges many established principles taught in photography, filmmaking, psychology, color theory, and art.
For the first time, one fully realizes how flawed many of our techniques have been and how limited our understanding of perspective was.
perspective for all artists
The First Perspective Book for Any Visual Artist
In addition to artists who draw and paint, perspective is a subject nearly all in the visual arts must deal with, from film directors to bridge builders, or anyone else presenting imagery to audiences, customers or clients. Yet, until now, few or no learning materials have been available to professionals in:
- photography
- filmmaking (directing, camerawork, visual effects, and set design)
- video game design
- animation and motion graphics
- virtual reality
Also includes an optional perspective drawing section covering one, two and three-point perspectives, along with newly developed techniques based on new perspective discoveries.